Configuration of the AudioIn and AudioOut classes. More...
#include <AudioIO.hxx>
Public Member Functions | |
AudioIOConfig () | |
AudioIOConfig (const AudioIOConfig &prototype, const bool shareData=false, const bool deep=true) | |
__COMMON_DYNAMIC_TYPE (AudioIOConfig, 4) | |
__COMMON_DYN_ATTRIBUTE (0, public, std::string, Device) protected | |
The Device that will be used by this AudioIn or AudioOut instantiation, if it is not indicated, or its value is "default:default", system will choose the best device for this object. | |
bool | LoadDevice (CLAM::Storage &s) |
__COMMON_DYN_ATTRIBUTE (1, public, int, ChannelID) protected | |
Channel attached to object; in case of stereo configuration 0 will be left channel and 1 right channel. | |
bool | LoadChannelID (CLAM::Storage &s) |
__COMMON_DYN_ATTRIBUTE (2, public, int, FrameSize) protected | |
FrameSize of the AudioIn or AudioOut audio port. | |
bool | LoadFrameSize (CLAM::Storage &s) |
__COMMON_DYN_ATTRIBUTE (3, public, int, SampleRate) protected | |
Sample Rate of the AudioIn or AudioOut class. | |
bool | LoadSampleRate (CLAM::Storage &s) |
Protected Member Functions | |
void | DefaultInit (void) |
The concrete dynamic type constructor calls DefaultInit(). |
Configuration of the AudioIn and AudioOut classes.
You can specify a device (string), which will be used by the AudioManager, when creating the AudioDevice objects. When you don't specify a concrete device, or specify "default", the AudioManager will choose the default device for your setup. For multichannel Audio, you need to configure each in/out with it's own channel id, typically 0 for left, and 1 for right.
Definition at line 50 of file AudioIO.hxx.
CLAM::AudioIOConfig::AudioIOConfig | ( | ) | [inline] |
Definition at line 53 of file AudioIO.hxx.
CLAM::AudioIOConfig::AudioIOConfig | ( | const AudioIOConfig & | prototype, | |
const bool | shareData = false , |
|||
const bool | deep = true | |||
) | [inline] |
Definition at line 53 of file AudioIO.hxx.
CLAM::AudioIOConfig::__COMMON_DYN_ATTRIBUTE | ( | 3 | , | |
public | , | |||
int | , | |||
SampleRate | ||||
) | [inline] |
Sample Rate of the AudioIn or AudioOut class.
Definition at line 61 of file AudioIO.hxx.
CLAM::AudioIOConfig::__COMMON_DYN_ATTRIBUTE | ( | 2 | , | |
public | , | |||
int | , | |||
FrameSize | ||||
) | [inline] |
FrameSize of the AudioIn or AudioOut audio port.
Definition at line 59 of file AudioIO.hxx.
CLAM::AudioIOConfig::__COMMON_DYN_ATTRIBUTE | ( | 1 | , | |
public | , | |||
int | , | |||
ChannelID | ||||
) | [inline] |
Channel attached to object; in case of stereo configuration 0 will be left channel and 1 right channel.
Definition at line 57 of file AudioIO.hxx.
CLAM::AudioIOConfig::__COMMON_DYN_ATTRIBUTE | ( | 0 | , | |
public | , | |||
std::string | , | |||
Device | ||||
) | [inline] |
The Device that will be used by this AudioIn or AudioOut instantiation, if it is not indicated, or its value is "default:default", system will choose the best device for this object.
Definition at line 55 of file AudioIO.hxx.
CLAM::AudioIOConfig::__COMMON_DYNAMIC_TYPE | ( | AudioIOConfig | , | |
4 | ||||
) |
void CLAM::AudioIOConfig::DefaultInit | ( | void | ) | [inline, protected] |
The concrete dynamic type constructor calls DefaultInit().
This allows user to initialize his/her object. But we define DefaultInit() here because we don't want to force writting one DefaultInit() function for each concrete dynamic type. If a dynamic type concrete class defines some (not-default) constructors, this should also call the DefaultInit().
Reimplemented from CLAM::DynamicType.
Definition at line 63 of file AudioIO.hxx.
References CLAM::DynamicType::UpdateData().
bool CLAM::AudioIOConfig::LoadChannelID | ( | CLAM::Storage & | s | ) | [inline] |
Definition at line 57 of file AudioIO.hxx.
bool CLAM::AudioIOConfig::LoadDevice | ( | CLAM::Storage & | s | ) | [inline] |
Definition at line 55 of file AudioIO.hxx.
bool CLAM::AudioIOConfig::LoadFrameSize | ( | CLAM::Storage & | s | ) | [inline] |
Definition at line 59 of file AudioIO.hxx.
bool CLAM::AudioIOConfig::LoadSampleRate | ( | CLAM::Storage & | s | ) | [inline] |
Definition at line 61 of file AudioIO.hxx.