00001 00002 /* 00003 * Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG) 00004 * UNIVERSITAT POMPEU FABRA 00005 * 00006 * 00007 * This program is free software; you can redistribute it and/or modify 00008 * it under the terms of the GNU General Public License as published by 00009 * the Free Software Foundation; either version 2 of the License, or 00010 * (at your option) any later version. 00011 * 00012 * This program is distributed in the hope that it will be useful, 00013 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 * GNU General Public License for more details. 00016 * 00017 * You should have received a copy of the GNU General Public License 00018 * along with this program; if not, write to the Free Software 00019 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00020 * 00021 */ 00022 00023 00024 #ifndef _RandomPhase_ 00025 #define _RandomPhase_ 00026 00027 #include "InPort.hxx" 00028 #include "OutPort.hxx" 00029 #include "Frame.hxx" 00030 #include "FrameTransformation.hxx" 00031 #include "FrameTransformationConfig.hxx" 00032 00033 #include <ctime> 00034 00035 namespace CLAM{ 00036 00037 class RandomPhase: public FrameTransformationTmpl<Spectrum> 00038 { 00039 InPort<Spectrum> mIn; 00040 OutPort<Spectrum> mOut; 00041 00042 public: 00043 const char* GetClassName() const 00044 { 00045 return "RandomPhase"; 00046 } 00047 00048 RandomPhase() 00049 : 00050 mIn("In Spectrum", this), 00051 mOut("Out Spectrum", this) 00052 { 00053 Configure( FrameTransformationConfig() ); 00054 } 00055 00056 ~RandomPhase() {} 00057 00058 bool Do(const Frame& in, Frame& out) 00059 { 00060 return Do(in.GetSpectrum(), 00061 out.GetSpectrum()); 00062 } 00063 00064 bool Do(const Spectrum& in, Spectrum& out); 00065 00066 bool Do() 00067 { 00068 bool result = Do(mIn.GetData(), mOut.GetData()); 00069 mIn.Consume(); 00070 mOut.Produce(); 00071 return result; 00072 } 00073 }; 00074 };//namespace CLAM 00075 00076 #endif // _RandomPhase_