AudioFileHeader.cxx

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00001 /*
00002  * Copyright (c) 2004 MUSIC TECHNOLOGY GROUP (MTG)
00003  *                         UNIVERSITAT POMPEU FABRA
00004  *
00005  *
00006  * This program is free software; you can redistribute it and/or modify
00007  * it under the terms of the GNU General Public License as published by
00008  * the Free Software Foundation; either version 2 of the License, or
00009  * (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software
00018  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019  *
00020  */
00021 
00022 #include "AudioFileHeader.hxx"
00023 
00024 namespace CLAM
00025 {
00026         void AudioFileHeader::DefaultInit()
00027         {
00028         
00029         }
00030 
00031         void AudioFileHeader::SetValues( TData rate, TSize nChannels,
00032                                          const char* fmtString )
00033         {
00034                 SetValues( rate, nChannels, EAudioFileFormat( fmtString ) );
00035         }
00036 
00037         void AudioFileHeader::SetValues( TData rate, TSize nChannels,
00038                                          EAudioFileFormat format )
00039         {
00040                 AddAll();
00041                 UpdateData();
00042                 SetSampleRate( rate );
00043                 SetChannels( nChannels );
00044                 SetFormat( format );
00045                 SetEndianess( EAudioFileEndianess::eDefault );
00046                 SetLength( TTime( 0 ) );
00047 
00048                 // Default encoding
00049                 if ( GetFormat() == EAudioFileFormat::eWAV )
00050                 {
00051                         //SetEncoding( EAudioFileEncoding::ePCM_24 ); //TODO: We'd like to be able to choose between float and int pcm
00052                         SetEncoding( EAudioFileEncoding::eFLOAT );
00053                         return;
00054                 }
00055                 if ( GetFormat() == EAudioFileFormat::eAIFF )
00056                 {
00057                         SetEncoding( EAudioFileEncoding::ePCM_24 );
00058                         return;
00059                 }
00060                 SetEncoding( EAudioFileEncoding::eDefault );
00061         }
00062 
00063 
00064 }
00065 
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