Dispatcher.hxx

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00001 /*
00002  * Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG)
00003  *                         UNIVERSITAT POMPEU FABRA
00004  *
00005  *
00006  * This program is free software; you can redistribute it and/or modify
00007  * it under the terms of the GNU General Public License as published by
00008  * the Free Software Foundation; either version 2 of the License, or
00009  * (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software
00018  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019  *
00020  */
00021 
00022 #ifndef __DISPATCHER__
00023 #define __DISPATCHER__
00024 
00025 #include "Array.hxx"
00026 #include "Instrument.hxx"
00027 
00028 #include <algorithm>
00029 
00030 namespace CLAM
00031 {
00032 
00033         class DispatcherConfig: public ProcessingConfig
00034         {
00035         public:
00036                 DYNAMIC_TYPE_USING_INTERFACE (DispatcherConfig, 2, ProcessingConfig);
00037                 DYN_ATTRIBUTE (0, public, Array< Instrument* >, Instruments);
00038                 DYN_ATTRIBUTE (1, public, int, NInValues);
00039 
00040         protected:
00041                 void DefaultInit(void)
00042                 {
00043                         AddInstruments();
00044                         AddNInValues();
00045                         UpdateData();
00046                 }
00047         };
00048 
00049         class Dispatcher:public Processing
00050         {
00051         private:
00052                 struct InstrStatus
00053                 {
00054                 public:
00055                                 int  mNote;
00056                                 int      mVelocity;
00057                                 int  mId;
00058                 };
00059 
00060                 DispatcherConfig                      mConfig;
00061                 Array< Instrument* >                  mInstruments;
00062                 Array< OutControl* >                  mValuesOut;
00063                 InControlTmpl< Dispatcher >           mStateIn;
00064                 InControlTmpl< Dispatcher >           mNoteIn;
00065                 InControlTmpl< Dispatcher >           mVelocityIn;
00066                 int                                   mNInValues;
00067                 int                                   mMInstruments;
00068                 TControlData                          mVelocity;
00069                 TControlData                          mNote;
00070                 std::list< InstrStatus >                          mInstrStatusList;
00071         
00072         protected:
00073 
00074                 int UpdateState( TControlData availableInstr );
00075 
00076                 int UpdateVel( TControlData value )
00077                 {
00078 //                      printf("UpdateVel = %f\n",value);
00079                         mVelocity = value;
00080 
00081                         return 0;
00082                 }
00083 
00084                 int UpdateNote( TControlData value )
00085                 {
00086 //                      printf("UpdateNote = %f\n",value);
00087                         mNote = value;
00088                         Dispatch();
00089 
00090                         return 0;
00091                 }
00092 
00093                 void Dispatch(void);
00094 
00095         public:
00096 
00097                 Dispatcher():
00098                   mStateIn("",this,&Dispatcher::UpdateState),
00099                   mNoteIn( "Note", this, &Dispatcher::UpdateNote ),
00100                   mVelocityIn( "Velocity", this, &Dispatcher::UpdateVel ),
00101                   mVelocity( 0 ),
00102                   mNote( 0 )
00103                 {
00104                         DispatcherConfig cfg;
00105 
00106                         Configure( cfg );
00107                 }
00108 
00109                 Dispatcher( const DispatcherConfig& c):
00110                   mStateIn("",this,&Dispatcher::UpdateState),
00111                   mNoteIn( "Note", this, &Dispatcher::UpdateNote ),
00112                   mVelocityIn( "Velocity", this, &Dispatcher::UpdateVel ),
00113                   mVelocity( 0 ),
00114                   mNote( 0 )
00115                 {
00116                           Configure( c );
00117                 }
00118 
00119                 ~Dispatcher(){}
00120 
00121                 const char * GetClassName() const {return "Dispatcher";}
00122 
00123                 const ProcessingConfig &GetConfig() const { return mConfig; }
00124 
00125                 bool ConcreteConfigure( const ProcessingConfig& c );
00126 
00127                 bool Do(void) { return true; }
00128 
00129         };
00130 }
00131 
00132 #endif
00133 

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