CLAM::OfflineNetworkPlayer Member List

This is the complete list of members for CLAM::OfflineNetworkPlayer, including all inherited members.
_controlSinksCLAM::NetworkPlayer [protected]
_controlSourcesCLAM::NetworkPlayer [protected]
AddInputFile(const std::string &)CLAM::OfflineNetworkPlayer
AddNumChannels(int channel)CLAM::OfflineNetworkPlayer
AddOutputFile(const std::string &)CLAM::OfflineNetworkPlayer
BackendBufferSize()CLAM::NetworkPlayer [inline, virtual]
BackendSampleRate()CLAM::NetworkPlayer [inline, virtual]
BePaused()CLAM::NetworkPlayer [inline]
BePlaying()CLAM::NetworkPlayer [inline]
BeStopped()CLAM::NetworkPlayer [inline]
CacheSourcesAndSinks()CLAM::NetworkPlayer [inline, protected]
ControlSinkName(unsigned sink) const CLAM::NetworkPlayer [inline, protected]
ControlSourceName(unsigned source) const CLAM::NetworkPlayer [inline, protected]
EnableLoopInputWavs()CLAM::OfflineNetworkPlayer [inline]
FeedControlSink(unsigned sink, float *data)CLAM::NetworkPlayer [protected]
GetNControlSinks() const CLAM::NetworkPlayer [inline, protected]
GetNControlSources() const CLAM::NetworkPlayer [inline, protected]
GetNetwork()CLAM::NetworkPlayer [inline, protected]
GetNSinks() const CLAM::NetworkPlayer [inline, protected]
GetNSources() const CLAM::NetworkPlayer [inline, protected]
Init()CLAM::NetworkPlayer [inline, virtual]
IsPaused() const CLAM::NetworkPlayer [inline]
IsPlaying() const CLAM::NetworkPlayer [inline]
IsRealTime() const CLAM::OfflineNetworkPlayer [inline, virtual]
IsStopped() const CLAM::NetworkPlayer [inline]
IsWorking()CLAM::OfflineNetworkPlayer [virtual]
listOfSourcesSinksAndFiles(const SndFileHandles &infiles, const SndFileHandles &outfiles)CLAM::OfflineNetworkPlayer
NetworkPlayer()CLAM::NetworkPlayer [inline]
NonWorkingReason()CLAM::OfflineNetworkPlayer [virtual]
OfflineNetworkPlayer()CLAM::OfflineNetworkPlayer [inline]
Pause()CLAM::NetworkPlayer [inline, virtual]
Paused enum valueCLAM::NetworkPlayer [protected]
Playing enum valueCLAM::NetworkPlayer [protected]
ProcessInputFile()CLAM::OfflineNetworkPlayer
ReadControlSource(unsigned source, const float *data)CLAM::NetworkPlayer [protected]
SetFormat(int format)CLAM::OfflineNetworkPlayer
SetNetworkBackLink(Network &net)CLAM::NetworkPlayer [inline]
SetResultWavsTime(double time)CLAM::OfflineNetworkPlayer [inline]
SetSinkBuffer(unsigned sink, float *data, unsigned nframes)CLAM::NetworkPlayer [protected]
SetSinkFrameSize(unsigned sink, unsigned frameSize)CLAM::NetworkPlayer [protected]
SetSourceBuffer(unsigned source, const float *data, unsigned nframes)CLAM::NetworkPlayer [protected]
SetSourceFrameSize(unsigned source, unsigned frameSize)CLAM::NetworkPlayer [protected]
SinkName(unsigned sink) const CLAM::NetworkPlayer [inline, protected]
SndFileHandles typedefCLAM::OfflineNetworkPlayer
SourceName(unsigned source) const CLAM::NetworkPlayer [inline, protected]
SourcesAndSinksToString()CLAM::NetworkPlayer
Start()CLAM::OfflineNetworkPlayer [virtual]
Status enum nameCLAM::NetworkPlayer [protected]
Stop()CLAM::OfflineNetworkPlayer [virtual]
Stopped enum valueCLAM::NetworkPlayer [protected]
~NetworkPlayer()CLAM::NetworkPlayer [inline, virtual]
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