CLAM::JACKNetworkPlayer Member List

This is the complete list of members for CLAM::JACKNetworkPlayer, including all inherited members.
_controlSinksCLAM::NetworkPlayer [protected]
_controlSourcesCLAM::NetworkPlayer [protected]
AutoConnectPorts()CLAM::JACKNetworkPlayer
BackendBufferSize()CLAM::JACKNetworkPlayer [inline, virtual]
BackendSampleRate()CLAM::JACKNetworkPlayer [inline, virtual]
BePaused()CLAM::NetworkPlayer [inline]
BePlaying()CLAM::NetworkPlayer [inline]
BeStopped()CLAM::NetworkPlayer [inline]
BlankJackBuffers(const jack_nframes_t nframes)CLAM::JACKNetworkPlayer
CacheSourcesAndSinks()CLAM::NetworkPlayer [inline, protected]
ControlSinkName(unsigned sink) const CLAM::NetworkPlayer [inline, protected]
ControlSourceName(unsigned source) const CLAM::NetworkPlayer [inline, protected]
CopyJackBuffersToSources(const jack_nframes_t nframes)CLAM::JACKNetworkPlayer
CopySinksToJackBuffers(const jack_nframes_t nframes)CLAM::JACKNetworkPlayer
Do(const jack_nframes_t nframes)CLAM::JACKNetworkPlayer
FeedControlSink(unsigned sink, float *data)CLAM::NetworkPlayer [protected]
GetNControlSinks() const CLAM::NetworkPlayer [inline, protected]
GetNControlSources() const CLAM::NetworkPlayer [inline, protected]
GetNetwork()CLAM::NetworkPlayer [inline, protected]
GetNSinks() const CLAM::NetworkPlayer [inline, protected]
GetNSources() const CLAM::NetworkPlayer [inline, protected]
Init()CLAM::JACKNetworkPlayer [virtual]
InitClient()CLAM::JACKNetworkPlayer
IsPaused() const CLAM::NetworkPlayer [inline]
IsPlaying() const CLAM::NetworkPlayer [inline]
IsRealTime() const CLAM::JACKNetworkPlayer [inline, virtual]
IsStopped() const CLAM::NetworkPlayer [inline]
IsWorking()CLAM::JACKNetworkPlayer [virtual]
JACKNetworkPlayer(const std::string &name="CLAM network player")CLAM::JACKNetworkPlayer
NetworkPlayer()CLAM::NetworkPlayer [inline]
NonWorkingReason()CLAM::JACKNetworkPlayer [virtual]
OnShutdown()CLAM::JACKNetworkPlayer
Pause()CLAM::NetworkPlayer [inline, virtual]
Paused enum valueCLAM::NetworkPlayer [protected]
Playing enum valueCLAM::NetworkPlayer [protected]
ReadControlSource(unsigned source, const float *data)CLAM::NetworkPlayer [protected]
RegisterInputPorts(const Network &net)CLAM::JACKNetworkPlayer
RegisterOutputPorts(const Network &net)CLAM::JACKNetworkPlayer
RegisterPorts()CLAM::JACKNetworkPlayer
RestoreConnections()CLAM::JACKNetworkPlayer
SetNetworkBackLink(Network &net)CLAM::NetworkPlayer [inline]
SetSinkBuffer(unsigned sink, float *data, unsigned nframes)CLAM::NetworkPlayer [protected]
SetSinkFrameSize(unsigned sink, unsigned frameSize)CLAM::NetworkPlayer [protected]
SetSourceBuffer(unsigned source, const float *data, unsigned nframes)CLAM::NetworkPlayer [protected]
SetSourceFrameSize(unsigned source, unsigned frameSize)CLAM::NetworkPlayer [protected]
SinkName(unsigned sink) const CLAM::NetworkPlayer [inline, protected]
SourceName(unsigned source) const CLAM::NetworkPlayer [inline, protected]
SourcesAndSinksToString()CLAM::NetworkPlayer
Start()CLAM::JACKNetworkPlayer [virtual]
Status enum nameCLAM::NetworkPlayer [protected]
Stop()CLAM::JACKNetworkPlayer [virtual]
Stopped enum valueCLAM::NetworkPlayer [protected]
StoreConnections()CLAM::JACKNetworkPlayer
UnRegisterPorts()CLAM::JACKNetworkPlayer
~JACKNetworkPlayer()CLAM::JACKNetworkPlayer [virtual]
~NetworkPlayer()CLAM::NetworkPlayer [inline, virtual]
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