Win32ConsoleApp.hxx

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00001 /*
00002  * Copyright (c) 2004 MUSIC TECHNOLOGY GROUP (MTG)
00003  *                         UNIVERSITAT POMPEU FABRA
00004  *
00005  *
00006  * This program is free software; you can redistribute it and/or modify
00007  * it under the terms of the GNU General Public License as published by
00008  * the Free Software Foundation; either version 2 of the License, or
00009  * (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software
00018  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019  *
00020  */
00021 
00022 #ifndef __WIN32CONSOLEAPP__
00023 #define __WIN32CONSOLEAPP__
00024 
00025 #ifndef WIN32
00026 #error "Hey you, Linux User! You shouldn't be including this thing"
00027 #endif
00028 
00029 #include "BaseAudioApplication.hxx"
00030 #include "CLAM_windows.h"
00031 #undef GetClassName
00032 #undef CreateWindow
00033 
00034 namespace CLAM
00035 {
00036 
00037 #ifdef WIN32
00038 
00039         // :MRJ:TODO: I don't know why DirectXAudioDevice class hasn't the static pointer already defined
00040         // instead of relying that responsability to such a concrete class as DXFullDuplex. While I haven't
00041         // got some time to rework the thing we will need the following ugly kludge...
00042 
00043         class DXFullDuplex;
00044 
00045         template <typename DXDeviceType>
00046         void DXHook( DXDeviceType* homemade_tmpl_func_overload, void* wndhndler )
00047         {
00048                 DXDeviceType::shMainWnd = (HWND)wndhndler;
00049         }
00050 
00051 #define DXFullDuplexHook( handler ) DXHook( (DXFullDuplex*)NULL, handler ) 
00052 
00053 #endif
00054 
00055 
00056 class Win32ConsoleApp 
00057 : public BaseAudioApplication
00058 {
00059 public:
00060 
00061         Win32ConsoleApp()
00062         {
00063         }
00064 
00065         virtual ~Win32ConsoleApp()
00066         {
00067         }
00068 
00069 
00070         void Run( int argc = 0, char** argv = 0 );
00071         virtual void UserMain(void);
00072         virtual void AudioMain(void) = 0;
00073         static HWND GetHandle( void );  
00074 
00075 private:
00076 
00077         virtual void AppCleanup(void)
00078         {
00079         }
00080         
00081 };
00082 
00083 
00084 
00085         
00086 }
00087 
00088 #endif // Win32ConsoleApp.hxx
00089 
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