1 example-data/horizontal-vertical.choreo 0 512 48000 24 0 1 1 0 layouts/15_audiolab.layout layouts/15_audiolab.triangulation 0 AudioMixer.Output Audio Vbap3D.W Source.1 AudioMixer.Input 0 Source.1 ChoreoSequencer_1.sync Vbap3D.Back Horizontal 1 mid back.1 Vbap3D.Base Back Left 2 down rear left.1 Vbap3D.Base Back Right 3 down rear right.1 Vbap3D.Base Front Left 4 down front left.1 Vbap3D.Base Front Right 5 down front right.1 Vbap3D.Front Horizontal 6 mid front.1 Vbap3D.Front Left Horizontal 7 mid front left.1 Vbap3D.Front Right Horizontal 8 mid front right.1 Vbap3D.Rear Left Horizontal 9 mid back left.1 Vbap3D.Rear Right Horizontal 10 mid back right.1 Vbap3D.Top Back Left 11 up back left.1 Vbap3D.Top Back Right 12 up back right.1 Vbap3D.Top Front Right 13 up front right.1 Vbap3D.Top Front Left 14 up front left.1 Vbap3D.Top 15 Top.1 AbsoluteCoordinates2RelativeAngles.relative azimuth Vbap3D.azimuth AbsoluteCoordinates2RelativeAngles.relative elevation Vbap3D.elevation AbsoluteCoordinates2RelativeAngles.distance GainBecauseOfDistance.input distance ChoreoSequencer_1.listener X AbsoluteCoordinates2RelativeAngles.listener X ChoreoSequencer_1.listener Y AbsoluteCoordinates2RelativeAngles.listener Y ChoreoSequencer_1.listener Z AbsoluteCoordinates2RelativeAngles.listener Z ChoreoSequencer_1.listener roll AbsoluteCoordinates2RelativeAngles.listener roll ChoreoSequencer_1.listener azimuth AbsoluteCoordinates2RelativeAngles.listener azimuth ChoreoSequencer_1.listener elevation AbsoluteCoordinates2RelativeAngles.listener elevation ChoreoSequencer_1.source X AbsoluteCoordinates2RelativeAngles.source X ChoreoSequencer_1.source Y AbsoluteCoordinates2RelativeAngles.source Y ChoreoSequencer_1.source Z AbsoluteCoordinates2RelativeAngles.source Z GainBecauseOfDistance.calculated output gain AudioMixer.Gain 0