1
example-data/horizontal-vertical.choreo
0
512
48000
24
0
1
1
0
layouts/15_audiolab.layout
layouts/15_audiolab.triangulation
0
AudioMixer.Output Audio
Vbap3D.W
Source.1
AudioMixer.Input 0
Source.1
ChoreoSequencer_1.sync
Vbap3D.Back Horizontal
1 mid back.1
Vbap3D.Base Back Left
2 down rear left.1
Vbap3D.Base Back Right
3 down rear right.1
Vbap3D.Base Front Left
4 down front left.1
Vbap3D.Base Front Right
5 down front right.1
Vbap3D.Front Horizontal
6 mid front.1
Vbap3D.Front Left Horizontal
7 mid front left.1
Vbap3D.Front Right Horizontal
8 mid front right.1
Vbap3D.Rear Left Horizontal
9 mid back left.1
Vbap3D.Rear Right Horizontal
10 mid back right.1
Vbap3D.Top Back Left
11 up back left.1
Vbap3D.Top Back Right
12 up back right.1
Vbap3D.Top Front Right
13 up front right.1
Vbap3D.Top Front Left
14 up front left.1
Vbap3D.Top
15 Top.1
AbsoluteCoordinates2RelativeAngles.relative azimuth
Vbap3D.azimuth
AbsoluteCoordinates2RelativeAngles.relative elevation
Vbap3D.elevation
AbsoluteCoordinates2RelativeAngles.distance
GainBecauseOfDistance.input distance
ChoreoSequencer_1.listener X
AbsoluteCoordinates2RelativeAngles.listener X
ChoreoSequencer_1.listener Y
AbsoluteCoordinates2RelativeAngles.listener Y
ChoreoSequencer_1.listener Z
AbsoluteCoordinates2RelativeAngles.listener Z
ChoreoSequencer_1.listener roll
AbsoluteCoordinates2RelativeAngles.listener roll
ChoreoSequencer_1.listener azimuth
AbsoluteCoordinates2RelativeAngles.listener azimuth
ChoreoSequencer_1.listener elevation
AbsoluteCoordinates2RelativeAngles.listener elevation
ChoreoSequencer_1.source X
AbsoluteCoordinates2RelativeAngles.source X
ChoreoSequencer_1.source Y
AbsoluteCoordinates2RelativeAngles.source Y
ChoreoSequencer_1.source Z
AbsoluteCoordinates2RelativeAngles.source Z
GainBecauseOfDistance.calculated output gain
AudioMixer.Gain 0