# Put here the relative path to the top of your sources TOP = ../../.. # Put here the name you want for the binary PROGRAM = LADSPALoaderTest # this line includes default values for the variables below include $(TOP)/build/defaults.cfg # whether to use double (1) or float (0) for TData #CLAM_DOUBLE = 0 # whether to compile XML dependant code, and link agains Xerces CLAM_USE_XML = 1 # whether to disable all the CLAM checks, both debug and normal #CLAM_DISABLE_CHECKS = 0 # whether to simulate release checks being in debug mode #CLAM_USE_RELEASE_ASSERTS = 0 # external library dependency indicators # the application uses ALSA development libraries USE_ALSA = $(HAS_ALSA) # the application uses the FFTW library #USE_FFTW = 0 # the application uses the FLTK library #USE_FLTK = 0 # the application uses the QT library #USE_QT = 0 # the application uses DirectX SDK #USE_DIRECTX = 0 # the application uses Portaudio #USE_PORTAUDIO = 0 # the application uses Portmidi #USE_PORTMIDI = 0 # the application uses RtAudio #USE_RTAUDIO = 0 # the application uses pthreads ( POSIX Threads library ) USE_PTHREADS = 1 # the application uses cppunit (Testing framework) USE_CPPUNIT = 1 # add here the paths to your project headers and sourcefiles # NOTE: $(CLAM_PATH)/src is implicit PRJ_SEARCH_INCLUDES = PRJ_SEARCH_RECURSE_INCLUDES = $(TOP)/test/UnitTests \ $(TOP)/draft/LADSPALoader \ $(TOP)/draft/NewProcessings include $(TOP)/build/system.cfg LINK_FLAGS_RELEASE = $(LINK_FLAGS_RELEASE) -ldl LINK_FLAGS_DEBUG = $(LINK_FLAGS_DEBUG) -ldl # add here the path to the source file that contains the application # entry point SOURCES = $(TOP)/draft/LADSPALoader/test.cxx \ $(TEST_RUNNER) \ $(SOURCES_AUDIODEVICE)